> For the complete documentation index, see [llms.txt](https://docs.sfsolidsystems.com/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.sfsolidsystems.com/sf-fades/troubleshooting.md).

# Troubleshooting

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### ❓ Custom Material fade is not animating

**Solution:** Ensure your material contains a Scalar Parameter named `"FadeAmount"` (or specify your custom parameter name in the `ParameterName` pin of `FadeOutWithMaterial`).

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### ❓ Player input remains blocked after fade ends

**Solution:** If `bBlockInput` was set to `true` during `FadeOut`, ensure you call `FadeIn` (or `StopFade`) when the transition is finished to restore input focus to the player controller.

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### ❓ Fade widget is rendered behind other UI elements

**Solution:** The default Z-order for `UScreenFadeWidget` is set very high (e.g. 10,000). If custom UI elements draw over it, ensure their Viewport Z-Order is set lower than 10,000.
